Saturday, June 12, 2010
mygame with Nvidia PHYSX
Thursday, June 25, 2009
Counter Strike Live Update
Monday, October 13, 2008
doru im


Instant messaging client ,supports irc and mail protocol and can send private message to multiple users. its alpha version, no source/release avaible yet.
Monday, October 6, 2008
Silverlight SpaceGame
Friday, October 3, 2008
Silverlight 2 beta 2 Sockets with Policy Server Sample

This tutorial shows how to make connection between server and client using Silverlight 2 beta 2 Sockets.
Solution contains:
-Readme.rtf
-Policy Server
-Xml policy file
-Console Server
-Silverlight Client
Download Tutorial: http://www.codeplex.com/SilverlightSamples/Release/ProjectReleases.aspx?ReleaseId=17933
Wednesday, August 27, 2008
SDL.net multiplayer Worm Game

http://www.codeplex.com/WPFSamples/Release/ProjectReleases.aspx?ReleaseId=16705
Very simple 2-player multiplayer game over tcp peer-to-peer
only 450 lines of code
Saturday, August 23, 2008
Simple c# UDP/TCP Proxy

I wrote simple tcp udp c# proxy using sockets, only 120 lines of code, its redirects connection from localhost to somewhere and display all data that was sended / received( like packet sniffer).
Source Code: http://www.codeplex.com/WPFSamples/Release/ProjectReleases.aspx?ReleaseId=16580
Wednesday, July 9, 2008
Wpf SpaceGame update
I have been updated my SpaceGame,
There is a new features:
- Multiplayer (selfmade Peer to Peer UDP protocol)
- Image (jpg,png) support
- Console with Log
- Irc Chat
Source Code http://www.codeplex.com/spacegame/Release/ProjectReleases.aspx?ReleaseId=15395
Tuesday, June 24, 2008
c# Network engine
This is my Network engine for "Space game".
Uses irc protocol for chat , and own udp peer to peer protocol for fast data send between clients.
Source Code: http://www.codeplex.com/WPFSamples/Release/ProjectReleases.aspx?ReleaseId=14714

