Showing posts with label Multiplayer. Show all posts
Showing posts with label Multiplayer. Show all posts
Saturday, June 12, 2010
mygame with Nvidia PHYSX
demo of multiplayer web browser game made with Nvidia PHYSX, c# and unity 3d engine,some lag because we play ower internet connection, not lan.
Wednesday, November 26, 2008
Monday, October 6, 2008
Silverlight SpaceGame
Wednesday, August 27, 2008
SDL.net multiplayer Worm Game

http://www.codeplex.com/WPFSamples/Release/ProjectReleases.aspx?ReleaseId=16705
Very simple 2-player multiplayer game over tcp peer-to-peer
only 450 lines of code
Wednesday, July 9, 2008
Wpf SpaceGame update
I have been updated my SpaceGame,
There is a new features:
- Multiplayer (selfmade Peer to Peer UDP protocol)
- Image (jpg,png) support
- Console with Log
- Irc Chat
Source Code http://www.codeplex.com/spacegame/Release/ProjectReleases.aspx?ReleaseId=15395
Tuesday, June 24, 2008
c# Network engine
This is my Network engine for "Space game".
Uses irc protocol for chat , and own udp peer to peer protocol for fast data send between clients.
Source Code: http://www.codeplex.com/WPFSamples/Release/ProjectReleases.aspx?ReleaseId=14714
Tuesday, June 17, 2008
Online worms
This is "worms clone" web browser game, that i was making 2 years ago on Flash and Php,but its not become ready.
Featurses:
- Two players network game support
- 9 guns
- Replay save / view
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